Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
105 aspects found
Showing 49–96 · effect values vary by roll and patch
Aspect of Swift Spirit
Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.
Aspect of Exorcism
Lucky Hit: Up to a #% chance to Execute enemies.
Aspect of Heavenly Strength
While wielding a Two-Handed Weapon, gain #% Damage Reduction.
Aspect of Shelter
Casting a Defensive Skill grants you #% increased All Resistances for # seconds.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Neurotoxic Aspect
You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.
Crushing Aspect
While Fortified, you deal #% increased damage.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Duelist's Aspect
While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Galvanic Aspect
Lucky Hit: Lightning damage has up to a #% chance to echo #% of its damage to up to # Close enemies. These echoes repeat on Isolated targets.
Aspect of Channeling
While channeling a Skill, all damage is increased by #%.
Everliving Aspect
Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.
Writhing Aspect
Enemies take #% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Snowveiled Aspect
While you have a Barrier, gain #% Damage Reduction.
Cremator's Aspect
While you have # or more Overpower, your Fire Skill Casts deal #% increased damage.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Frozen Memories
Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Sapping Aspect
Gain # Primary Resource per second for each Nearby enemy affected by your Damage Over Time effects.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Aspect of Deluge
Overpower stacks increase your Primary Maximum Resource by # and regeneration by #.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Vulpine's Aspect
Gain # Primary Resource per second while you have a Barrier.
Aspect of the Orange Herald
Cast Core Skill damage reduces the Cooldown of one of your Skills by # |4seconds;second.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Aspect of Spiked Armor
Gain #% increased Total Armor, # Thorns, and #% increased Block Chance.
Aspect of Coagulation
Gain #% increased Fortify generation and #% Damage Reduction while Fortified.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Aspect of Apogeic Furor
Casting an Ultimate Skill reduces the Cooldowns of your other Skills by # seconds.
Ferocious Aspect
Your Maximum Ferocity stacks are increased by #.
Bulwark's Aspect
You no longer Dodge, but you gain #% Block Damage Reduction and #% Block Chance.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Aspect of Elusive Menace
Your Dodge Chance increases by #% whenever you take damage. Successfully Dodging resets this bonus.
Aspect of Dominance
Crowd Controlling an enemy grants # Resolve.
Aspect of Might
Basic Skills grant #% Damage Reduction for # seconds.
Aspect of Voracious Rage
Killing an enemy with a Core Skill refunds #% of its base cost. Can only happen once per Skill cast.
Accelerating Aspect
Critical Strikes with Core Skills increase your Attack Speed by #% for # seconds.
Aspect of Disobedience
Your Damage over Time grants you #% Damage Reduction for # seconds, stacking up to # times.
Wind Striker Aspect
Critical Strikes grant #% Movement Speed for # second, up to # seconds.
Starlight Aspect
Every #% of your Life that you Heal grants you #% Primary Resource Cost Reduction for # seconds, up to # seconds.
Aspect of the Protector
Damaging an Elite enemy grants you a Barrier for #% of your Maximum Life for # seconds. This effect can only happen once every # seconds.
Conceited Aspect
Deal #% increased damage while you have a Barrier active.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.





