Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
152 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Debilitating Toxins
You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.
Luckbringer Aspect
Gain #% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.
Bear Clan Berserker's Aspect
Kills while Berserking increases the Cooldown Rate of your Brawling Skills by #% for # seconds.
Devilish Aspect
After generating # Fury your next direct damage creates # Dust Devils that deal # damage to enemies along their path.
Aspect of Tempering Blows
After swapping weapons # times, gain #% Damage Reduction for # seconds.
Aspect of Anemia
Lucky Hit: Damaging enemies affected by Damage over Time or Vulnerable enemies has up to a #% chance to Stun them for # seconds.
Aspect of Efficiency
Lucky Hit: Cast Basic Skills have up to a #% chance to make your next Core Skill cost no Primary Resource, stacks up to # times.
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Vanquishing Aspect
You deal #% more damage to Incapacitated enemies.
Snap Frozen Aspect
Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Aspect of Reanimation
Your Summons gain increased damage while alive, up to #% after # seconds.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Ghostwalker Aspect
While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Needleflare Aspect
Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.
Aspect of Ancestral Charge
Casting Charge Summons # Ancients to Charge with you, each dealing #% of normal damage. Your Summons deal #% increased damage.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Wanton Rupture Aspect
All Damage Over Time durations and damage is increased by #%.
Aspect of the Dark Dance
Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal 80%[x] increased damage.
Aspect of Sundered Ground
Every # seconds, your next Upheaval cast is guaranteed to Overpower and deals #% increased damage. Upheaval Critical Strikes against Elites reduce this timer by # second.
Aspect of Adaptability
Basic Skills generate # additional Primary Resource, once per Skill.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Shattering Steel
Steel Grasp and Iron Maelstrom launch up to # metal shards that deal # Physical damage.
Aspect of the Flaming Rampage
Charge gains an additional Charge. Each target hit by it explodes for # Fire damage to surrounding enemies.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Aspect of Binding Morass
Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.
Unrelenting Aspect
Your Knock Downs cause enemies to take #% damage from you for # seconds.
Bristleback Aspect
When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.
Aspect of Redirected Force
Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of the Moonrise
Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Aspect of Fierce Winds
Your Shout Skills create # Dust Devils that deal # damage to enemies along their path. Your Dust Devils are #% bigger and deal #% increased damage for each #% their size is increased.
Executioner's Aspect
Your Overpowers will spawn an Earthquake every # seconds that deals # Physical damage over # seconds. Your Earthquake damage is increased by #% for every # Strength you have, up to #%. Current Bonus: #%
Aspect of Nebulous Brews
Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.
Aspect of the Unholy Confederate
You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.
Aspect of Endurance
Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.
Aspect of Layered Wards
Your Blocked Damage Reduction is increased by #%.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.





