Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
122 aspects found
Showing 49–96 · effect values vary by roll and patch
Vehement Brawler's Aspect
Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.
Aspect of Wolf's Rain
Casting Hurricane also spawns a smaller hurricane on your Wolves for # seconds. These hurricanes deals #% of Hurricane's damage for each active Wolf.
Hellbent Commander Aspect
You deal #% increased Summon damage.
Shivering Aspect
Enemies take up to #% increased damage based on how Chilled or Staggered they have built up.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of the Indomitable
Gain Armor and Impairment Reduction equal to #% of your Block Chance. Current Bonus: #%
Aspect of Glynn's Anvil
Your maximum Resolve is increased by # and you gain #% Damage Reduction per Resolve, up to #%.
Aspect of Lapa's Scripture
Losing Resolve grants you # Thorns for # seconds. Stacks up to # times.
Aspect of Swift Spirit
Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.
Aspect of Exorcism
Lucky Hit: Up to a #% chance to Execute enemies.
Aspect of Heavenly Strength
While wielding a Two-Handed Weapon, gain #% Damage Reduction.
Aspect of the Shapeshifter
Your form bonuses are maintained and you deal #% increased damage for # seconds when shapeshifting into a different form.
Shifter's Aspect
Your form bonuses are increased by #%. Shifting into any form grants you #% Damage Reduction for # seconds.
Aspect of Shelter
Casting a Defensive Skill grants you #% increased All Resistances for # seconds.
Nature's Reach Aspect
Human Skills deal an additional #% bonus damage to Distant enemies. This bonus increases by an additional #% if the target is also Hindered.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Aspect of Natural Instincts
Each Druid form gains a bonus every # seconds: Wolf # stack of Ferocity. Bear # stack of Overpower. Human # stack of Resolve.
Aspect of the Followed Path
Skills Cast in the base Shapeshift form gain #% increased damage.
Aspect of the Ursine Horror
While in Werebear form, you receive #% additional Healing from all sources. In addition, every # seconds, gain # stack of Overpower.
Neurotoxic Aspect
You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.
Envenomed Aspect
You gain #% bonus Critical Strike Damage against Poisoned enemies. Companions Skills gain double this bonus.
Seismic-shift Aspect
Your Earth Skills deal #% damage to Healthy enemies.
Aspect of Mending Stone
Earth Skills Fortify you for #% of your Maximum Life when first dealing damage.
Crushing Aspect
While Fortified, you deal #% increased damage.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Powershifting Aspect
Gain #% bonus damage for # seconds whenever you Shapeshift into a different form. Stacks up to # times.
Aspect of Human Ingenuity
Human Skills' first hit Pull Close enemies towards the hit enemy and Immobilize them for # seconds. May only occur once every # seconds. Hindered enemies take #% increased damage from your Human Skills.
Archdruid's Aspect
Gain an additional passive bonus for each Druid form: Human: #% increased damage to Distant enemies. Werewolf: #% increased Critical Strike Damage to Close enemies. Werebear: #% increased damage while you have Resolve.
Duelist's Aspect
While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Galvanic Aspect
Lucky Hit: Lightning damage has up to a #% chance to echo #% of its damage to up to # Close enemies. These echoes repeat on Isolated targets.
Aspect of Channeling
While channeling a Skill, all damage is increased by #%.
Everliving Aspect
Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.
Writhing Aspect
Enemies take #% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Snowveiled Aspect
While you have a Barrier, gain #% Damage Reduction.
Cremator's Aspect
While you have # or more Overpower, your Fire Skill Casts deal #% increased damage.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Frozen Memories
Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Aspect of Spiked Armor
Gain #% increased Total Armor, # Thorns, and #% increased Block Chance.
Aspect of Coagulation
Gain #% increased Fortify generation and #% Damage Reduction while Fortified.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.




