SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
POWER INDEX

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CODEX RECORDS

149 aspects found

Showing 1–48 · effect values vary by roll and patch

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DefensiveAll class

Aspect of Debilitating Toxins

You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Tempering Blows

After swapping weapons # times, gain #% Damage Reduction for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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ResourceAll class

Aspect of Efficiency

Lucky Hit: Cast Basic Skills have up to a #% chance to make your next Core Skill cost no Primary Resource, stacks up to # times.

Ring
Open power record →
⌘
UtilityAll class

Aspect of Fortune

You gain #% Lucky Hit Chance against Elite enemies.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveAll class

Vanquishing Aspect

You deal #% more damage to Incapacitated enemies.

AmuletWeaponGlovesRing
Open power record →
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DefensiveAll class

Snap Frozen Aspect

Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveNecromancer class

Osseous Gale Aspect

Bone Storm consumes up to # Corpses to increase its duration by up to # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Aspect of Terror

Your Darkness Skills deal #% increased damage to Crowd Controlled enemies and #% increased damage to Elites. These bonuses can stack.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Aspect of Bursting Bones

Bone Skills gain #% increased damage for every # Maximum Essence you have, up to #.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilityAll class

Aspect of Crippling Darkness

Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveNecromancer class

Aspect of Decay

You deal #% increased Corrupting and Frostbite damage.

AmuletWeaponGlovesRing
Open power record →
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ResourceNecromancer class

Aspect of Potent Blood

Blood Orbs grant # Essence.

Ring
Open power record →
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ResourceNecromancer class

Fastblood Aspect

Blood Orbs reduce your Ultimate Cooldown by # seconds.

Ring
Open power record →
✦
OffensiveNecromancer class

Tides of Blood Aspect

Blood Skills deal #% increased damage while you have a stack of Overpower. This bonus is doubled while you are Healthy.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Aspect of Rathma's Chosen

Blood Skills have #% increased Attack Speed while you are Fortified.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Aspect of Untimely Death

Every #% of your Maximum Life Healed grants you grants you #% increased Blood Skill damage for # seconds.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilityNecromancer class

Hulking Aspect

Your Golem has a #% chance to reduce its active Cooldown by # seconds and a #% chance to spawn a Corpse each time it damages an enemy with its normal attack.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveNecromancer class

Sacrificial Aspect

Your Sacrifice bonuses are increased by #%.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Cadaverous Aspect

Consuming a Corpse increases your damage by #% for # seconds, up to #%.

AmuletWeaponGlovesRing
Open power record →
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DefensiveNecromancer class

Aspect of Hardened Bones

You gain #% increased Damage Reduction. When you take damage, you have a #% chance to form a Corpse.

HelmChest ArmorPantsAmulet
Open power record →
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ResourceNecromancer class

Requiem Aspect

You gain # Maximum Essence per active Minion.

Ring
Open power record →
✦
OffensiveAll class

Aspect of Reanimation

Your Summons gain increased damage while alive, up to #% after # seconds.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilityAll class

Tidal Aspect

Your Maximum Overpower is increased by # while you are Fortified.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Eluding Aspect

Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.

HelmChest ArmorGlovesBoots
Open power record →
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ResourceNecromancer class

Aspect of Torment

Critical Strikes with Bone Skills increase your Essence Regeneration by #% for # seconds.

Ring
Open power record →
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MobilityAll class

Ghostwalker Aspect

While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.

BootsAmulet
Open power record →
⌘
UtilityAll class

Exploiter's Aspect

You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveAll class

Needleflare Aspect

Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.

AmuletWeaponGlovesRing
Open power record →
↟
MobilityAll class

Craven Aspect

Each Nearby Hindered enemy grants you #% increased Movement Speed.

BootsAmulet
Open power record →
⌘
UtilityAll class

Aspect of Audacity

Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveNecromancer class

Aspect of Gore Quills

NEEDS REDESIGN Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals #% of normal damage and prioritizes targeting un-lanced enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Elemental Fate

Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!

AmuletWeaponGlovesRing
Open power record →
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MobilityAll class

Aspect of Slaughter

You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.

BootsAmulet
Open power record →
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ResourceNecromancer class

Aspect of the Long Shadow

Lucky Hit: Your Corrupting effects have a #% chance to generate # Essence.

Ring
Open power record →
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ResourceAll class

Aspect of the Dark Dance

Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal 80%[x] increased damage.

Ring
Open power record →
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ResourceNecromancer class

Aspect of Rapid Ossification

Every # Essence you spend reduces the cooldowns of your Bone Skills by # seconds. Your Bone damage is increased by #%.

Ring
Open power record →
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ResourceAll class

Aspect of Adaptability

Basic Skills generate # additional Primary Resource, once per Skill.

Ring
Open power record →
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DefensiveAll class

Juggernaut's Aspect

You gain #% Total Armor, but your Evade has #% increased Cooldown.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityAll class

Aphotic Aspect

Shadow damage gains #% increased Lucky Hit Chance.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Aspect of Rallying Reversal

When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Bruiser's Aspect

Gain #% increased Armor and # Thorns per #% missing Maximum Life.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveAll class

Aspect of Binding Morass

Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveNecromancer class

Aspect of Compound Fracture

After Critically Striking # times with Bone Skills, your Bone Skills deal #% increased damage for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Unrelenting Aspect

Your Knock Downs cause enemies to take #% damage from you for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Bristleback Aspect

When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Redirected Force

Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilityAll class

Undying Aspect

Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveAll class

Aspect of the Moonrise

Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.

AmuletWeaponGlovesRing
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.