Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
51 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Hulking Aspect
Your Golem has a #% chance to reduce its active Cooldown by # seconds and a #% chance to spawn a Corpse each time it damages an enemy with its normal attack.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Ghostwalker Aspect
While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Aspect of the Cursed Aura
A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses inflicted this way spread to surrounding targets every # seconds and last # seconds outside of the aura.
Aspect of Nebulous Brews
Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.
Aspect of the Unholy Confederate
You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.
Aspect of Creeping Cadaver
Every # meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by #% for # seconds.
Aspect of Forward Momentum
Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of Swift Spirit
Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Aspect of Shielding Bones
Casting a Bone Skill grants # stacks of Resolve. Gain #% increased All Resistances while you have Resolve.
Aspect of Hewed Flesh
Lucky Hit: Up to a #% chance to form a Corpse at the target's location. Your Corpse Skills deal #% increased damage.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Debilitating Darkness
Your Desecrated Ground deals #% increased damage and makes enemies Vulnerable.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Aspect of Elusive Menace
Your Dodge Chance increases by #% whenever you take damage. Successfully Dodging resets this bonus.
Aspect of the Embalmer
Consuming a Corpse has a #% chance to spawn a Blood Orb. Blood Orb Healing is increased by #%.
Aspect of Dominance
Crowd Controlling an enemy grants # Resolve.
Wind Striker Aspect
Critical Strikes grant #% Movement Speed for # second, up to # seconds.
Aspect of Transfusion
Lucky Hit: Blood Skills have up to a #% chance to create a Blood Orb at the target's location.
Aspect of the Void
Darkness Skills Weaken enemies for # seconds. Darkness Skills deal #% increased damage to Weakened enemies.
Coldbringer's Aspect
Every # seconds, your Skeletal Mages cast a blizzard that deals # Cold damage and continuously Chills enemies for #% over # seconds.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


