Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
122 aspects found
Showing 49–96 · effect values vary by roll and patch
Aspect of the Zealot's Covenant
Additional hits from Zealot Oath deal #% increased damage. Your Maximum Fervor is increased by # and its duration is increased by # seconds.
Aspect of Jacques' Fervor
Each stack of Fervor grants you #% bonus Critical Strike Damage.
The Penitent's Aspect
Spending Health on a Skill grants you #% Critical Strike Chance and #% Critical Strike Damage for # seconds.
Aspect of Lapa's Scripture
Losing Resolve grants you # Thorns for # seconds. Stacks up to # times.
Aspect of Tyrael's Jurisdiction
Arbiter's Wing Strikes now seek nearby enemies and deal #% increased damage.
Aspect of Ascension
Casting a Skill that grants Arbiter form increases your damage by #%, stacking up to # times. All stacks are lost when leaving Arbiter form.
Aspect of the Judicator
Increase the damage and size of Judgement's explosion by #%.
Aspect of Watkins' Law
Your Judicator Skills deal #% increased damage against enemies affected by Judgement, then consume and reapply Judgement. Consuming and reapplying can only happen once every # seconds per enemy.
Aspect of Valiance
Valor Skills generate # Resolve when cast.
Virtuous Aspect
Using a Valor skill increases your damage by #% for # seconds.
Aspect of Unstoppable Force
Gain [5.0 - 20.0]% Movement Speed. Double this bonus while Unhindered or Unstoppable.
Aspect of the Golden Hour
Judgement detonations can detonate other Judgements early. Judgement deals #% increased damage.
Aspect of Militance
Lucky Hit: Critically Striking has up to a #% chance to Fortify for #% of your Maximum Life for each stack of Fervor you have.
Aspect of Angelic Masterwork
Your All Resistance is increased by #% while in Arbiter form.
Aspect of the Arbiter's Zephyr
Arbiter's evade cooldown is reduced by # Seconds.
Aspect of Swift Spirit
Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.
Aspect of Firm Decree
Judging an enemy grants you #% Damage Reduction for # seconds.
Aspect of Dazzling Light
The first time you apply Judgement to an enemy, you Daze them for # seconds.
Aspect of Holy Cadence
When Judgement detonates you gain #% increased Movement Speed for # seconds.
Aspect of Utmost Glory
While Healthy your Skills deal #% increased damage. Double this bonus against Weakened enemies.
Aspect of Loyalty
Gain 20 Armor and 2 All Resistance every [5 - 25] Faith you spend for 4 seconds, stacking up to 50 times.
Aspect of Chastisement
Your Juggernaut Skills deal #% increased damage to Bosses and Crowd Controlled enemies.
Aspect of Exorcism
Lucky Hit: Up to a #% chance to Execute enemies.
Revelator's Aspect
Zealot Skills deal #% increased damage, doubled while at # or more stacks of Fervor.
Aspect of Holy Punishment
Holy and Fire damage are increased by #%.
Aspect of Heavenly Strength
While wielding a Two-Handed Weapon, gain #% Damage Reduction.
Aspect of Shelter
Casting a Defensive Skill grants you #% increased All Resistances for # seconds.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Neurotoxic Aspect
You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.
Crushing Aspect
While Fortified, you deal #% increased damage.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Duelist's Aspect
While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Galvanic Aspect
Lucky Hit: Lightning damage has up to a #% chance to echo #% of its damage to up to # Close enemies. These echoes repeat on Isolated targets.
Aspect of Channeling
While channeling a Skill, all damage is increased by #%.
Everliving Aspect
Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.
Writhing Aspect
Enemies take #% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Snowveiled Aspect
While you have a Barrier, gain #% Damage Reduction.
Cremator's Aspect
While you have # or more Overpower, your Fire Skill Casts deal #% increased damage.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Frozen Memories
Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.




