Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
82 aspects found
Showing 49–82 · effect values vary by roll and patch
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Neurotoxic Aspect
You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.
Crushing Aspect
While Fortified, you deal #% increased damage.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Duelist's Aspect
While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Galvanic Aspect
Lucky Hit: Lightning damage has up to a #% chance to echo #% of its damage to up to # Close enemies. These echoes repeat on Isolated targets.
Aspect of Channeling
While channeling a Skill, all damage is increased by #%.
Writhing Aspect
Enemies take #% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Cremator's Aspect
While you have # or more Overpower, your Fire Skill Casts deal #% increased damage.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Frozen Memories
Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Ferocious Aspect
Your Maximum Ferocity stacks are increased by #.
Lord of Blood's Aspect
Lucky Hit: Zealot Skills have up to a #% chance to heal you for #% of your missing Life.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Aspect of Elusive Menace
Your Dodge Chance increases by #% whenever you take damage. Successfully Dodging resets this bonus.
Aspect of the Light's Mending
Consuming Judgement Heals #% of your Maximum Life to you and Nearby Allies.
Aspect of Excellence
Losing # Resolve grants #% increased Retribution chance for # seconds. Retribution gains #% increased Size.
Aspect of Dominance
Crowd Controlling an enemy grants # Resolve.
Aspect of the Disciple
Your Disciple skills now Weaken enemies for # seconds. You take #% reduced damage from Weakened enemies.
Accelerating Aspect
Critical Strikes with Core Skills increase your Attack Speed by #% for # seconds.
Conceited Aspect
Deal #% increased damage while you have a Barrier active.
Aspect of the Expectant
Basic Skills grant #% increased damage for # seconds, stacking up to # times.
Edgemaster's Aspect
Skills deal up to #% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Aspect of Inner Calm
While standing still, deal up to #% increased damage.
Aspect of Frenzied Onslaught
Your Summons gain #% Attack Speed.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


