Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
144 aspects found
Showing 97–144 · effect values vary by roll and patch
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Frozen Memories
Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Recharging Aspect
Absorbing Crackling Energy grants you # Mana Regeneration for # seconds, stacking up to # times.
Sunderfrost Aspect
Your Frost damage is increased by #% against Vulnerable enemies.
Mage-Lord's Aspect
Dealing Shock damage to Close enemies grants #% Damage Reduction for # seconds.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Battle Caster's Aspect
Lucky Hit: Conjuration damage has up to a #% chance to increase its damage by #% and Lucky Hit Chance by #% for # seconds, stacking up to # times.
Aspect of Elemental Attunement
Lucky Hit: Up to a #% chance to reduce the Cooldown of one of your Defensive Skills by # seconds.
Sapping Aspect
Gain # Primary Resource per second for each Nearby enemy affected by your Damage Over Time effects.
Aspect of Ancient Flame
Your Pyromancy Skills with a Cooldown deal #% increased damage per second of Cooldown they incurred.
Aspect of Overwhelming Currents
Shock Skill Critical Strikes frequently grant #% Shock damage for # seconds. Stacks do not refresh the duration.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Aspect of Deluge
Overpower stacks increase your Primary Maximum Resource by # and regeneration by #.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Vulpine's Aspect
Gain # Primary Resource per second while you have a Barrier.
Aspect of the Orange Herald
Cast Core Skill damage reduces the Cooldown of one of your Skills by # |4seconds;second.
Joltkeeper's Aspect
Crackling Energy has a #% chance to preserve its charge and deals #% increased damage.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Aspect of Spiked Armor
Gain #% increased Total Armor, # Thorns, and #% increased Block Chance.
Aspect of Coagulation
Gain #% increased Fortify generation and #% Damage Reduction while Fortified.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Aspect of Apogeic Furor
Casting an Ultimate Skill reduces the Cooldowns of your other Skills by # seconds.
Ferocious Aspect
Your Maximum Ferocity stacks are increased by #.
Bulwark's Aspect
You no longer Dodge, but you gain #% Block Damage Reduction and #% Block Chance.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Aspect of Elusive Menace
Your Dodge Chance increases by #% whenever you take damage. Successfully Dodging resets this bonus.
Aspect of Dominance
Crowd Controlling an enemy grants # Resolve.
Aspect of Might
Basic Skills grant #% Damage Reduction for # seconds.
Aspect of Voracious Rage
Killing an enemy with a Core Skill refunds #% of its base cost. Can only happen once per Skill cast.
Accelerating Aspect
Critical Strikes with Core Skills increase your Attack Speed by #% for # seconds.
Aspect of Disobedience
Your Damage over Time grants you #% Damage Reduction for # seconds, stacking up to # times.
Wind Striker Aspect
Critical Strikes grant #% Movement Speed for # second, up to # seconds.
Starlight Aspect
Every #% of your Life that you Heal grants you #% Primary Resource Cost Reduction for # seconds, up to # seconds.
Aspect of the Protector
Damaging an Elite enemy grants you a Barrier for #% of your Maximum Life for # seconds. This effect can only happen once every # seconds.
Conceited Aspect
Deal #% increased damage while you have a Barrier active.
Enshrouding Aspect
Using a Healing Potion increases your Resistance to All Elements by #% for # seconds. You may now drink your Healing Potion while at full Life.
Aspect of the Expectant
Basic Skills grant #% increased damage for # seconds, stacking up to # times.
Edgemaster's Aspect
Skills deal up to #% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Aspect of the Umbral
Incapacitating enemies generates # Primary Resource.
Protecting Aspect
When hit while not Healthy, you form a protective bubble that grants all Players inside Immune. The bubble lasts for # seconds and can only form once every # seconds.
Charged Aspect
Collecting Crackling Energy increases your Movement Speed by #% for # seconds.
Aspect of Inner Calm
While standing still, deal up to #% increased damage.
Aspect of Vocalized Empowerment
Your Shout Skills grant you # Primary Resource Regeneration while active.
Aspect of Frenzied Onslaught
Your Summons gain #% Attack Speed.
Bold Chieftain's Aspect
Your Shout Skill Cooldowns are reduced by # seconds.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.





