Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
124 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Armageddon
Your Ultimate Skill grants you #% increased damage of its element type for # seconds.
Aspect of Debilitating Toxins
You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.
Aspect of Tempering Blows
After swapping weapons # times, gain #% Damage Reduction for # seconds.
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Elementalist's Aspect
Skill Casts at or above # Mana gain a #% increased Critical Strike Chance.
Aspect of Concentration
Casting a Conjuration Skill grants you #% Damage Reduction for # seconds.
Vanquishing Aspect
You deal #% more damage to Incapacitated enemies.
Snap Frozen Aspect
Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Aspect of Reanimation
Your Summons gain increased damage while alive, up to #% after # seconds.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Ghostwalker Aspect
While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.
Aspect of Abundant Energy
Crackling Energy has a #% chance to chain to an additional enemy and also deals #% increased damage.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Needleflare Aspect
Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Flash Fire Aspect
Increase the Critical Strike Damage of Pyromancy Skills by [25 - 45]%[x]. Double this bonus against Healthy targets.
Serpentine Aspect
Hydra deals [0.30 - 0.50]%[x] increased damage per Mana you had when Summoned. Casting Hydra Consumes all of your Mana.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Aspect of Binding Morass
Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.
Unrelenting Aspect
Your Knock Downs cause enemies to take #% damage from you for # seconds.
Bristleback Aspect
When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.
Aspect of Redirected Force
Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of the Moonrise
Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Aspect of Tenuous Survival
While you have no Defensive Skills equipped, gain #% Damage Reduction.
Aspect of Tenuous Agility
Gain #% Movement Speed. This bonus is removed for # seconds after you Cast any Defensive Skill.
Aspect of Nebulous Brews
Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.
Aspect of the Unholy Confederate
You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.
Aspect of Endurance
Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.
Aspect of Layered Wards
Your Blocked Damage Reduction is increased by #%.
Aspect of the Fortress
Gain up to #% Damage Reduction based on how Injured you are.
Aspect of Forward Momentum
Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.
Aspect of Mind's Awakening
Cast Skills grant a bonus based on their element: Pyromancy Immobilizes enemies for # |4seconds:second; Shock grants #% bonus Movement Speed for # seconds Frost grants a Barrier for #% of your Maximum Life for # seconds If you've dealt damage with each element in the last # seconds, Skills grant all bonuses regardless of their element.
Vehement Brawler's Aspect
Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.
Hellbent Commander Aspect
You deal #% increased Summon damage.
Shivering Aspect
Enemies take up to #% increased damage based on how Chilled or Staggered they have built up.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.




