Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
58 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Debilitating Toxins
You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.
Aspect of Tempering Blows
After swapping weapons # times, gain #% Damage Reduction for # seconds.
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Aspect of Concentration
Casting a Conjuration Skill grants you #% Damage Reduction for # seconds.
Snap Frozen Aspect
Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Aspect of Tenuous Survival
While you have no Defensive Skills equipped, gain #% Damage Reduction.
Aspect of Endurance
Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.
Aspect of Layered Wards
Your Blocked Damage Reduction is increased by #%.
Aspect of the Fortress
Gain up to #% Damage Reduction based on how Injured you are.
Aspect of Mind's Awakening
Cast Skills grant a bonus based on their element: Pyromancy Immobilizes enemies for # |4seconds:second; Shock grants #% bonus Movement Speed for # seconds Frost grants a Barrier for #% of your Maximum Life for # seconds If you've dealt damage with each element in the last # seconds, Skills grant all bonuses regardless of their element.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of the Indomitable
Gain Armor and Impairment Reduction equal to #% of your Block Chance. Current Bonus: #%
Aspect of Glynn's Anvil
Your maximum Resolve is increased by # and you gain #% Damage Reduction per Resolve, up to #%.
Aspect of Heavenly Strength
While wielding a Two-Handed Weapon, gain #% Damage Reduction.
Aspect of Shelter
Casting a Defensive Skill grants you #% increased All Resistances for # seconds.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Everliving Aspect
Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.
Aspect of Arcane Ward
Your Mastery Skills grant #% Damage Reduction while their effects are active.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Aspect of Shredding Blades
Conjuration damage makes enemies Vulnerable for # seconds. You deal #% increased damage to Vulnerable enemies.
Snowveiled Aspect
While you have a Barrier, gain #% Damage Reduction.
Aspect of the Enchanter
You gain #% Enchantment potency.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Mage-Lord's Aspect
Dealing Shock damage to Close enemies grants #% Damage Reduction for # seconds.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Aspect of Spiked Armor
Gain #% increased Total Armor, # Thorns, and #% increased Block Chance.
Aspect of Coagulation
Gain #% increased Fortify generation and #% Damage Reduction while Fortified.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


