SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
POWER INDEX

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CODEX RECORDS

66 aspects found

Showing 1–48 · effect values vary by roll and patch

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DefensiveAll class

Aspect of Debilitating Toxins

You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Tempering Blows

After swapping weapons # times, gain #% Damage Reduction for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Aspect of Fortune

You gain #% Lucky Hit Chance against Elite enemies.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Snap Frozen Aspect

Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Aspect of Crippling Darkness

Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Tidal Aspect

Your Maximum Overpower is increased by # while you are Fortified.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Eluding Aspect

Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Exploiter's Aspect

You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Aspect of Audacity

Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Juggernaut's Aspect

You gain #% Total Armor, but your Evade has #% increased Cooldown.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Aphotic Aspect

Shadow damage gains #% increased Lucky Hit Chance.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Aspect of Rallying Reversal

When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Bruiser's Aspect

Gain #% increased Armor and # Thorns per #% missing Maximum Life.

HelmChest ArmorPantsAmulet
Open power record →
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UtilitySpiritborn class

Raider's Aspect

Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Undying Aspect

Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Aspect of Accursed Touch

Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Wildbolt Aspect

Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Sticker-thought Aspect

Gain # Thorns while Channeling and for 3 seconds afterwards.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Fell Soothsayer's Aspect

When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Apprehension

Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Soil Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveSpiritborn class

Aspect of Forest Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveSpiritborn class

Aspect of Deflection

While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.

HelmChest ArmorPantsAmulet
Open power record →
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UtilitySpiritborn class

Menacing Aspect

Scourge continuously affects enemies around you for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Kinetic Suppression

Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Reactive Armor

Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Turbulence

Soar casts Vortex at its landing location and deals #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Tenacity

You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Aspect of Endurance

Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Layered Wards

Your Blocked Damage Reduction is increased by #%.

HelmChest ArmorPantsAmulet
Open power record →
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UtilitySpiritborn class

Aspect of Potent Exchange

Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveSpiritborn class

Aspect of Temporal Incisions

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of the Fortress

Gain up to #% Damage Reduction based on how Injured you are.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Aspect of the Northern Guard

Blocks have a #% chance to Freeze the attacker for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Aspect of the Indomitable

Gain Armor and Impairment Reduction equal to #% of your Block Chance. Current Bonus: #%

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Glynn's Anvil

Your maximum Resolve is increased by # and you gain #% Damage Reduction per Resolve, up to #%.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Heavenly Strength

While wielding a Two-Handed Weapon, gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Shelter

Casting a Defensive Skill grants you #% increased All Resistances for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Great Storm Aspect

Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Embattled Aspect

Fortify's Drain Rate is increased by #%.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Blood Boiling Aspect

Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Wyward's Aspect

Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Everliving Aspect

Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Overheating Aspect

Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Snowveiled Aspect

While you have a Barrier, gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Aspect of Biting Cold

Cold damage is increased by #% and makes enemies Vulnerable for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Aspect of Warmth

Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Encased Aspect

Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.

HelmChest ArmorPantsAmulet
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.