Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
66 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Debilitating Toxins
You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.
Aspect of Tempering Blows
After swapping weapons # times, gain #% Damage Reduction for # seconds.
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Snap Frozen Aspect
Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Raider's Aspect
Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Fell Soothsayer's Aspect
When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.
Aspect of Apprehension
Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.
Aspect of Soil Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.
Aspect of Forest Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.
Aspect of Deflection
While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.
Menacing Aspect
Scourge continuously affects enemies around you for # seconds.
Aspect of Kinetic Suppression
Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.
Aspect of Reactive Armor
Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.
Aspect of Turbulence
Soar casts Vortex at its landing location and deals #% increased damage.
Aspect of Tenacity
You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.
Aspect of Endurance
Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.
Aspect of Layered Wards
Your Blocked Damage Reduction is increased by #%.
Aspect of Potent Exchange
Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.
Aspect of Temporal Incisions
Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.
Aspect of the Fortress
Gain up to #% Damage Reduction based on how Injured you are.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of the Indomitable
Gain Armor and Impairment Reduction equal to #% of your Block Chance. Current Bonus: #%
Aspect of Glynn's Anvil
Your maximum Resolve is increased by # and you gain #% Damage Reduction per Resolve, up to #%.
Aspect of Heavenly Strength
While wielding a Two-Handed Weapon, gain #% Damage Reduction.
Aspect of Shelter
Casting a Defensive Skill grants you #% increased All Resistances for # seconds.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Everliving Aspect
Each Crowd Controlled enemy Nearby grants #% Damage Reduction, up to # enemies.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Snowveiled Aspect
While you have a Barrier, gain #% Damage Reduction.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Encased Aspect
Freezing enemies grants you #% Damage Reduction for # seconds, up to # times.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


