SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
POWER INDEX

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CODEX RECORDS

65 aspects found

Showing 1–48 · effect values vary by roll and patch

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ResourceAll class

Aspect of Efficiency

Lucky Hit: Cast Basic Skills have up to a #% chance to make your next Core Skill cost no Primary Resource, stacks up to # times.

Ring
Open power record →
✦
OffensiveAll class

Vanquishing Aspect

You deal #% more damage to Incapacitated enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Reanimation

Your Summons gain increased damage while alive, up to #% after # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Needleflare Aspect

Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Elemental Fate

Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!

AmuletWeaponGlovesRing
Open power record →
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ResourceAll class

Aspect of the Dark Dance

Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal 80%[x] increased damage.

Ring
Open power record →
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ResourceAll class

Aspect of Adaptability

Basic Skills generate # additional Primary Resource, once per Skill.

Ring
Open power record →
✦
OffensiveSpiritborn class

Ruthless Aspect

Your Jaguar Skills gain #% Critical Strike Chance and they deal #% increased damage to Injured enemies.

AmuletWeaponGlovesRing
Open power record →
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ResourceSpiritborn class

Aspect of Exhilaration

Lucky Hit: Hitting an enemy has up to a #% chance to reduce your Evade Cooldown by # seconds. Each stack of Ferocity you have increases this chance by #%.

Ring
Open power record →
✦
OffensiveSpiritborn class

Aspect of Wild Claws

Hitting enemies with Jaguar Skills increases the damage they take from you by #%, up to #%.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Unyielding Hits

Casting a Gorilla Skill increases your Weapon Damage by #% of your Armor for # seconds. Maximum # bonus Weapon Damage.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Combined Strikes

Each different Basic Skill you use increases all your damage by #% for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Infestation

Pestilent Swarms now also deal #% of their normal damage as Poisoning damage over # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Binding Morass

Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Reaper's Aspect

Enemies you Poison have #% Reduced Healing and your Eagle Skills gain #% increased Critical Strike Chance and #% increased damage against them.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Unrelenting Aspect

Your Knock Downs cause enemies to take #% damage from you for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Rebounding Aspect

Gain #% increased Dodge Chance during Evade. Whenever you Evade or use a Non-Basic Mobility Skill, you gain #% Critical Strike Chance and #% Movement Speed for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Pestilence

Pestilent Swarms deal #% increased damage, last #% longer, and spiral outwards.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Bristling Vengeance

Payback now echoes forward and additionally deals #% of your Thorns damage to enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Insatiable Aspect

Centipede Skills deal #% increased damage, further increased to #% against Crowd Controlled enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Bristleback Aspect

When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Tormentor's Aspect

Your Poisoning effects cause enemies to take #% of your Thorns damage per second.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Redirected Force

Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of the Moonrise

Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Starving Ravager's Aspect

Ravager no longer has a duration and instead drains # Vigor every second until depleted. Effects which extend Ravager instead generate Vigor.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Fleet Wings

Your Eagle Skill damage is increased by #% of your Movement Speed.

AmuletWeaponGlovesRing
Open power record →
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ResourceSpiritborn class

Aspect of Empowered Feathers

Lucky Hit: Eagle Skills have up to a #% chance to spawn a Storm Feather at your target. Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by # seconds.

Ring
Open power record →
✦
OffensiveSpiritborn class

Aspect of Plains Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity's duration and increase your damage by #% per stack while you remain within.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Simple Reprisal

When you cast the 3rd attack of your Basic Skills you have a #% chance to unleash Payback.

AmuletWeaponGlovesRing
Open power record →
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ResourceAll class

Aspect of Alacrity

Your Defensive and Mobility Skills gain #% Cooldown Rate while moving.

Ring
Open power record →
✦
OffensiveAll class

Vehement Brawler's Aspect

Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Endless Talons

Your Spirit Storms Spark enemies for an additional #% of the Spirit Storm's total damage over # seconds after they leave one.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Rip and Tear Aspect

Rushing Claw deals #% increased damage and is empowered based on how many Charges it has when you Cast it: 1: Heals #% of your Maximum Life. 2: Guaranteed to Overpower. 3: Guaranteed to Critically Strike. 4+: Strikes an additional time.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Hellbent Commander Aspect

You deal #% increased Summon damage.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Shivering Aspect

Enemies take up to #% increased damage based on how Chilled or Staggered they have built up.

AmuletWeaponGlovesRing
Open power record →
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ResourceAll class

Aspect of Akarat's Blessing

Blocks have a #% chance to reduce all Cooldowns by # second.

Ring
Open power record →
✦
OffensiveAll class

Aspect of Lapa's Scripture

Losing Resolve grants you # Thorns for # seconds. Stacks up to # times.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Exorcism

Lucky Hit: Up to a #% chance to Execute enemies.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Neurotoxic Aspect

You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Crushing Aspect

While Fortified, you deal #% increased damage.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Duelist's Aspect

While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.

AmuletWeaponGlovesRing
Open power record →
◉
ResourceSpiritborn class

Aspect of Intricacy

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

Ring
Open power record →
✦
OffensiveSpiritborn class

Aspect of Supremacy

Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by #%, up to #%. When an Ultimate Skill ends, you gain # stacks of Supremacy, but you begin to lose one stack every second.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Galvanic Aspect

Lucky Hit: Lightning damage has up to a #% chance to echo #% of its damage to up to # Close enemies. These echoes repeat on Isolated targets.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Channeling

While channeling a Skill, all damage is increased by #%.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Writhing Aspect

Enemies take #% increased Damage Over Time for every second they've been affected by a Damage Over Time, up to # seconds.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Cremator's Aspect

While you have # or more Overpower, your Fire Skill Casts deal #% increased damage.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Aspect of Frozen Memories

Cold damage deals #% increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.

AmuletWeaponGlovesRing
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.