SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
POWER INDEX

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CODEX RECORDS

144 aspects found

Showing 49–96 · effect values vary by roll and patch

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MobilitySpiritborn class

Aspect of Haste

Every second while moving gain #% Bonus Movement Speed for # seconds, up to #%.

BootsAmulet
Open power record →
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MobilityAll class

Aspect of Nebulous Brews

Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.

BootsAmulet
Open power record →
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MobilityAll class

Aspect of the Unholy Confederate

You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.

BootsAmulet
Open power record →
✦
OffensiveSpiritborn class

Aspect of Fleet Wings

Your Eagle Skill damage is increased by #% of your Movement Speed.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilitySpiritborn class

Aspect of Apprehension

Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.

HelmChest ArmorGlovesBoots
Open power record →
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ResourceSpiritborn class

Aspect of Empowered Feathers

Lucky Hit: Eagle Skills have up to a #% chance to spawn a Storm Feather at your target. Each Storm Feather you pick up now also reduces your Mobility Skill Cooldowns by # seconds.

Ring
Open power record →
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MobilitySpiritborn class

Aspect of Sky Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for # Lightning damage when you Evade.

BootsAmulet
Open power record →
⌘
UtilitySpiritborn class

Aspect of Soil Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveSpiritborn class

Aspect of Forest Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.

HelmChest ArmorPantsAmulet
Open power record →
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OffensiveSpiritborn class

Aspect of Plains Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity's duration and increase your damage by #% per stack while you remain within.

AmuletWeaponGlovesRing
Open power record →
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DefensiveSpiritborn class

Aspect of Deflection

While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveSpiritborn class

Aspect of Simple Reprisal

When you cast the 3rd attack of your Basic Skills you have a #% chance to unleash Payback.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilitySpiritborn class

Menacing Aspect

Scourge continuously affects enemies around you for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Kinetic Suppression

Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Reactive Armor

Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Turbulence

Soar casts Vortex at its landing location and deals #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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MobilitySpiritborn class

Aspect of Momentum

After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by #% for # seconds.

BootsAmulet
Open power record →
⌘
UtilitySpiritborn class

Aspect of Tenacity

You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Aspect of Endurance

Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Layered Wards

Your Blocked Damage Reduction is increased by #%.

HelmChest ArmorPantsAmulet
Open power record →
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UtilitySpiritborn class

Aspect of Potent Exchange

Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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ResourceAll class

Aspect of Alacrity

Your Defensive and Mobility Skills gain #% Cooldown Rate while moving.

Ring
Open power record →
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DefensiveSpiritborn class

Aspect of Temporal Incisions

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of the Fortress

Gain up to #% Damage Reduction based on how Injured you are.

HelmChest ArmorPantsAmulet
Open power record →
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MobilityAll class

Aspect of Forward Momentum

Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.

BootsAmulet
Open power record →
✦
OffensiveAll class

Vehement Brawler's Aspect

Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Aspect of Endless Talons

Your Spirit Storms Spark enemies for an additional #% of the Spirit Storm's total damage over # seconds after they leave one.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveSpiritborn class

Rip and Tear Aspect

Rushing Claw deals #% increased damage and is empowered based on how many Charges it has when you Cast it: 1: Heals #% of your Maximum Life. 2: Guaranteed to Overpower. 3: Guaranteed to Critically Strike. 4+: Strikes an additional time.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Hellbent Commander Aspect

You deal #% increased Summon damage.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Shivering Aspect

Enemies take up to #% increased damage based on how Chilled or Staggered they have built up.

AmuletWeaponGlovesRing
Open power record →
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UtilityAll class

Aspect of the Northern Guard

Blocks have a #% chance to Freeze the attacker for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
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ResourceAll class

Aspect of Akarat's Blessing

Blocks have a #% chance to reduce all Cooldowns by # second.

Ring
Open power record →
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DefensiveAll class

Aspect of the Indomitable

Gain Armor and Impairment Reduction equal to #% of your Block Chance. Current Bonus: #%

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Glynn's Anvil

Your maximum Resolve is increased by # and you gain #% Damage Reduction per Resolve, up to #%.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveAll class

Aspect of Lapa's Scripture

Losing Resolve grants you # Thorns for # seconds. Stacks up to # times.

AmuletWeaponGlovesRing
Open power record →
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MobilityAll class

Aspect of Swift Spirit

Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.

BootsAmulet
Open power record →
✦
OffensiveAll class

Aspect of Exorcism

Lucky Hit: Up to a #% chance to Execute enemies.

AmuletWeaponGlovesRing
Open power record →
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DefensiveAll class

Aspect of Heavenly Strength

While wielding a Two-Handed Weapon, gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of Shelter

Casting a Defensive Skill grants you #% increased All Resistances for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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UtilityAll class

Great Storm Aspect

Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.

HelmChest ArmorGlovesBoots
Open power record →
✦
OffensiveAll class

Neurotoxic Aspect

You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.

AmuletWeaponGlovesRing
Open power record →
✦
OffensiveAll class

Crushing Aspect

While Fortified, you deal #% increased damage.

AmuletWeaponGlovesRing
Open power record →
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UtilityAll class

Embattled Aspect

Fortify's Drain Rate is increased by #%.

HelmChest ArmorGlovesBoots
Open power record →
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OffensiveAll class

Duelist's Aspect

While using a One-Handed weapon, attacks increase your Weapon Damage by #%, up to # times. This bonus is lost when swapping weapons.

AmuletWeaponGlovesRing
Open power record →
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ResourceSpiritborn class

Aspect of Intricacy

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

Ring
Open power record →
✦
OffensiveSpiritborn class

Aspect of Supremacy

Enemies you kill while an Ultimate Skill is active grants a stack of Supremacy, each increasing your damage by #%, up to #%. When an Ultimate Skill ends, you gain # stacks of Supremacy, but you begin to lose one stack every second.

AmuletWeaponGlovesRing
Open power record →
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UtilityAll class

Blood Boiling Aspect

Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityAll class

Wyward's Aspect

Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.