Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
53 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Ghostwalker Aspect
While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Raider's Aspect
Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Fell Soothsayer's Aspect
When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.
Aspect of Haste
Every second while moving gain #% Bonus Movement Speed for # seconds, up to #%.
Aspect of Nebulous Brews
Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.
Aspect of the Unholy Confederate
You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.
Aspect of Apprehension
Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.
Aspect of Sky Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for # Lightning damage when you Evade.
Aspect of Soil Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.
Menacing Aspect
Scourge continuously affects enemies around you for # seconds.
Aspect of Kinetic Suppression
Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.
Aspect of Reactive Armor
Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.
Aspect of Turbulence
Soar casts Vortex at its landing location and deals #% increased damage.
Aspect of Momentum
After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by #% for # seconds.
Aspect of Tenacity
You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.
Aspect of Potent Exchange
Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.
Aspect of Forward Momentum
Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of Swift Spirit
Losing Resolve grants #% Movement Speed for # seconds, stacking up to # times.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Blood Boiling Aspect
Every # seconds, gain # stack of Overpower. Spending Overpower spawns # Volatile Blood Drop, and collecting it causes it to explode, dealing # Physical damage around you.
Wyward's Aspect
Gain #% Lightning Resistance. Lucky Hit: Lightning Damage has up to a #% chance to Stun enemies for # seconds.
Overheating Aspect
Slain Burning enemies have a #% chance to grant Overpower. Your Fire damage is increased by #%.
Aspect of Biting Cold
Cold damage is increased by #% and makes enemies Vulnerable for # seconds.
Aspect of Warmth
Each Nearby Burning enemy Heals you for #% of your Maximum Life every second.
Aspect of Piercing Cold
You apply #% more Chill and deal #% increased damage to Chilled enemies.
Earthstriker's Aspect
Gain # Overpower stack each time you swap weapons. You deal #% increased damage while you have Overpower.
Sickfoot's Aspect
Gain up to #% increased Movement and Damage over Time Speed for each Nearby enemy affected by your Damage over Time effects, stacks up to # times.
Steadfast Berserker's Aspect
Gain #% of your Maximum Life as Fortify whenever you deal direct damage while Berserking.
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


