Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
85 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Vanquishing Aspect
You deal #% more damage to Incapacitated enemies.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Aspect of Reanimation
Your Summons gain increased damage while alive, up to #% after # seconds.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Needleflare Aspect
Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Aspect of Binding Morass
Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.
Unrelenting Aspect
Your Knock Downs cause enemies to take #% damage from you for # seconds.
Bristleback Aspect
When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.
Aspect of Redirected Force
Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of the Moonrise
Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Vehement Brawler's Aspect
Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.
Hellbent Commander Aspect
You deal #% increased Summon damage.
Shivering Aspect
Enemies take up to #% increased damage based on how Chilled or Staggered they have built up.
Aspect of the Northern Guard
Blocks have a #% chance to Freeze the attacker for # seconds.
Aspect of Lapa's Scripture
Losing Resolve grants you # Thorns for # seconds. Stacks up to # times.
Aspect of Exorcism
Lucky Hit: Up to a #% chance to Execute enemies.
Great Storm Aspect
Lucky Hit: Lightning damage has up to a #% chance to grant a stack of Ferocity. You gain #% Damage Reduction while you have Ferocity.
Neurotoxic Aspect
You deal #% increased Non-Physical damage to enemies that are Hindered or Weakened.
Crushing Aspect
While Fortified, you deal #% increased damage.
Embattled Aspect
Fortify's Drain Rate is increased by #%.
Brutal Aspect
You gain #% of your Attack Speed as increased damage but no longer attack faster. Current Bonus: #%
Malicious Aspect
While in Demonform, you deal #% increased damage for every Demon or enemy Close to you, up to #%.
Insidious Aspect
Your Abyss Skills deal #% increased damage to enemies who have not hit you in the last # seconds.
Aspect of Calamity
Hex increases your Critical Strike Chance against an enemy by #% per stack.
Remorseless Aspect
Killing at least # enemies or Demons within # seconds increases your damage by #% for # seconds.
Aggressive Aspect
While moving, gain #% increased damage for # seconds, up to #%. Hitting Close enemies refreshes the duration.
Ominous Aspect
While standing still, gain #% increased Greater Demon Skill damage for # seconds, up to #%.
Overwhelming Aspect
Occult Skills deal #% increased damage against Elite enemies per stack of Overpower you have. This bonus is doubled if the enemy is Hexed.
Demonic Aspect
Each hit with Demonology Skills increases the damage you deal with Demonology Skills by #% for # seconds, up to #%.
Aspect of Scorching Heat
Your Hellfire Skills deal increased damage equal to #% of your Fire Resistance Damage Reduction.
Aspect of Fathomless Dark
Your Abyss Skills deal increased damage equal to #% of your Shadow Resistance Damage Reduction.
Aspect of Heresy
Each different Occult Skill you cast increases all your damage by #% for # seconds.
Aspect of Mutilation
If you fail to Eviscerate an enemy you still apply #% of its Bleeding damage for # seconds.
Aspect of Ignition
Skills empowered by Volatility deal an additional #% increased damage and you have a #% chance for Volatility to persist on casting an empowered Skill.
Aspect of Peril
Making an enemy Vulnerable increases the damage you do to them by #%, up to #%.
Aspect of Lava
Brimstones explode into lava pools, dealing #% of their damage over # seconds. Standing in lava pools grants you Volatility.
Aspect of Deeper Shadows
Maximum Shadowform stacks increased by #. Your Shadow Resistance is increased by #%.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


