SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
POWER INDEX

Find an aspect

Reset all
CODEX RECORDS

147 aspects found

Showing 1–48 · effect values vary by roll and patch

◇
DefensiveAll class

Aspect of Debilitating Toxins

You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveRogue class

Escape Artist's Aspect

Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next # attacks within # seconds. Can only occur once every # seconds.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveRogue class

Cheat's Aspect

You gain #% Damage Reduction and #% increased Movement Speed. These bonuses are doubled while below #% Maximum Life.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityRogue class

Aspect of Quickening Fog

You automatically drop a Smoke Grenade at the end of Dash. Smoke Grenades reduce Dash's Cooldown by # seconds for each enemy hit, up to # seconds.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityBarbarian class

Luckbringer Aspect

Gain #% increased Lucky Hit Chance while all damage bonuses from the Walking Arsenal Key Passive are active.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveAll class

Aspect of Tempering Blows

After swapping weapons # times, gain #% Damage Reduction for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityBarbarian class

Aspect of Anemia

Lucky Hit: Damaging enemies affected by Damage over Time or Vulnerable enemies has up to a #% chance to Stun them for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityDruid class

Aspect of the Dark Howl

Debilitating Roar is now a Werewolf Skill. In addition, Debilitating Roar will Immobilize Poisoned enemies for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveDruid class

Vigorous Aspect

Gain #% Damage Reduction while Shapeshifted into a Werewolf or Human.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityAll class

Aspect of Fortune

You gain #% Lucky Hit Chance against Elite enemies.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveSorcerer class

Aspect of Concentration

Casting a Conjuration Skill grants you #% Damage Reduction for # seconds.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveAll class

Snap Frozen Aspect

Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityAll class

Aspect of Crippling Darkness

Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityNecromancer class

Hulking Aspect

Your Golem has a #% chance to reduce its active Cooldown by # seconds and a #% chance to spawn a Corpse each time it damages an enemy with its normal attack.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveNecromancer class

Aspect of Hardened Bones

You gain #% increased Damage Reduction. When you take damage, you have a #% chance to form a Corpse.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityAll class

Tidal Aspect

Your Maximum Overpower is increased by # while you are Fortified.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Eluding Aspect

Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Exploiter's Aspect

You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Aspect of Audacity

Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveAll class

Juggernaut's Aspect

You gain #% Total Armor, but your Evade has #% increased Cooldown.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityAll class

Aphotic Aspect

Shadow damage gains #% increased Lucky Hit Chance.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Aspect of Rallying Reversal

When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveAll class

Bruiser's Aspect

Gain #% increased Armor and # Thorns per #% missing Maximum Life.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilitySpiritborn class

Raider's Aspect

Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Undying Aspect

Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Aspect of Accursed Touch

Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Wildbolt Aspect

Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilityAll class

Sticker-thought Aspect

Gain # Thorns while Channeling and for 3 seconds afterwards.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveDruid class

Aspect of Fevered Mauling

When you hit at least 1 enemy with Maul, increase its Attack Speed by #% and you gain #% Damage Reduction for # seconds, stacking up to # times.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveSorcerer class

Aspect of Tenuous Survival

While you have no Defensive Skills equipped, gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveDruid class

Spirit Bond Aspect

#% of the damage you would take is redirected across your Companions. Your Companions cannot die.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityNecromancer class

Aspect of the Cursed Aura

A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses inflicted this way spread to surrounding targets every # seconds and last # seconds outside of the aura.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Fell Soothsayer's Aspect

When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Apprehension

Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Soil Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveSpiritborn class

Aspect of Forest Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilityRogue class

Mired Sharpshooter's Aspect

Caltrops is now also a Marksman Skill that also throws # piercing daggers over its duration, each dealing # Shadow damage and applying Vulnerable for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveSpiritborn class

Aspect of Deflection

While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilitySpiritborn class

Menacing Aspect

Scourge continuously affects enemies around you for # seconds.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Kinetic Suppression

Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Reactive Armor

Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Turbulence

Soar casts Vortex at its landing location and deals #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
⌘
UtilitySpiritborn class

Aspect of Tenacity

You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveAll class

Aspect of Endurance

Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveAll class

Aspect of Layered Wards

Your Blocked Damage Reduction is increased by #%.

HelmChest ArmorPantsAmulet
Open power record →
⌘
UtilitySpiritborn class

Aspect of Potent Exchange

Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
◇
DefensiveSpiritborn class

Aspect of Temporal Incisions

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

HelmChest ArmorPantsAmulet
Open power record →
◇
DefensiveAll class

Aspect of the Fortress

Gain up to #% Damage Reduction based on how Injured you are.

HelmChest ArmorPantsAmulet
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.