Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
262 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Armageddon
Your Ultimate Skill grants you #% increased damage of its element type for # seconds.
Shepherd's Aspect
Companion Skills deal an additional #% damage per Companion you have.
Ravenous Aspect
Killing a Vulnerable or Weakened enemy grants you #% increased Energy Regeneration for # seconds.
Vengeful Aspect
Your Arrow Storms deal #% increased damage and gain #% increased Size.
Aspect of Corruption
Your Imbuement Skill effects have #% increased potency.
Aspect of Stolen Vigor
Weakening or Crowd Controlling enemies increases your Cutthroat Skill damage by #% for # seconds.
Opportunist's Aspect
When you enter or break Stealth, you drop a cluster of exploding Stun Grenades around you that deal # total Physical damage and Stun enemies for # second. Your Stun Grenades deal #% increased damage.
Bear Clan Berserker's Aspect
Kills while Berserking increases the Cooldown Rate of your Brawling Skills by #% for # seconds.
Devilish Aspect
After generating # Fury your next direct damage creates # Dust Devils that deal # damage to enemies along their path.
Aspect of the Changeling's Debt
You deal #% increased Werebear Skill damage to Poisoned enemies or Werewolf Skill damage to Crowd Controlled enemies.
Ranger's Aspect
Marksman Skills deal #% increased damage to Distant enemies.
Crashstone Aspect
Earth Skills deal #% increased damage to Crowd Controlled enemies.
High Velocity Aspect
Marksman Skills deal 55%[x] increased damage. This bonus increases to 80%[x] against Healthy enemies.
Aspect of Efficiency
Lucky Hit: Cast Basic Skills have up to a #% chance to make your next Core Skill cost no Primary Resource, stacks up to # times.
Elementalist's Aspect
Skill Casts at or above # Mana gain a #% increased Critical Strike Chance.
Prodigy's Aspect
Using a Cooldown grants you # Mana Regeneration for # seconds.
Vanquishing Aspect
You deal #% more damage to Incapacitated enemies.
Osseous Gale Aspect
Bone Storm consumes up to # Corpses to increase its duration by up to # seconds.
Aspect of Terror
Your Darkness Skills deal #% increased damage to Crowd Controlled enemies and #% increased damage to Elites. These bonuses can stack.
Aspect of Bursting Bones
Bone Skills gain #% increased damage for every # Maximum Essence you have, up to #.
Aspect of Decay
You deal #% increased Corrupting and Frostbite damage.
Aspect of Potent Blood
Blood Orbs grant # Essence.
Fastblood Aspect
Blood Orbs reduce your Ultimate Cooldown by # seconds.
Tides of Blood Aspect
Blood Skills deal #% increased damage while you have a stack of Overpower. This bonus is doubled while you are Healthy.
Aspect of Rathma's Chosen
Blood Skills have #% increased Attack Speed while you are Fortified.
Aspect of Untimely Death
Every #% of your Maximum Life Healed grants you grants you #% increased Blood Skill damage for # seconds.
Sacrificial Aspect
Your Sacrifice bonuses are increased by #%.
Aspect of the Stampede
Gain # additional Companion. In addition, your Companion Skills deal #% bonus damage.
Cadaverous Aspect
Consuming a Corpse increases your damage by #% for # seconds, up to #%.
Requiem Aspect
You gain # Maximum Essence per active Minion.
Aspect of Reanimation
Your Summons gain increased damage while alive, up to #% after # seconds.
Aspect of Torment
Critical Strikes with Bone Skills increase your Essence Regeneration by #% for # seconds.
Aspect of Abundant Energy
Crackling Energy has a #% chance to chain to an additional enemy and also deals #% increased damage.
Needleflare Aspect
Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.
Aspect of Noxious Ice
Chilled enemies Poisoned by Poison Imbuement will be further Chilled for #% per second. You deal #% additional Poison damage to Frozen enemies.
Frostbitten Aspect
Enemies hit by your Stun Grenades have a chance equal to your Critical Strike Chance to be Frozen for # seconds. You deal #% increased Critical Strike Damage against Frozen or Stunned enemies.
Infiltrator's Aspect
Poison Trap has no arm time, and no longer breaks Stealth and triggers no Cooldown while you are in Stealth. All Poison Traps activate when you exit Stealth and begin Poison Trap's Cooldown. Poison Trap's Cooldown is reduced by #%.
Aspect of Ancestral Charge
Casting Charge Summons # Ancients to Charge with you, each dealing #% of normal damage. Your Summons deal #% increased damage.
Subterranean Aspect
Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal #% increased damage to Poisoned enemies.
Aspect of Gore Quills
NEEDS REDESIGN Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals #% of normal damage and prioritizes targeting un-lanced enemies.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Wanton Rupture Aspect
All Damage Over Time durations and damage is increased by #%.
Aspect of Artful Initiative
The amount of Stun Grenades you release is increased by #%. Stun Grenades deal #% increased damage.
Aspect of the Long Shadow
Lucky Hit: Your Corrupting effects have a #% chance to generate # Essence.
Aspect of Electrified Claws
Shapeshifting into a new animal form causes a Lightning Bolt to strike a Nearby enemy dealing Lightning damage. Your Lightning Bolts deal [20 - 40]% increased damage and Stun for 2 seconds.
Aspect of the Dark Dance
Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal 80%[x] increased damage.
Energizing Aspect
Damaging an enemy with a Basic Skill generates 6 Energy. Gain [10.0 - 30.0] Energy after killing an Elite enemy.
Flash Fire Aspect
Increase the Critical Strike Damage of Pyromancy Skills by [25 - 45]%[x]. Double this bonus against Healthy targets.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


