Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
385 aspects found
Showing 49–96 · effect values vary by roll and patch
Infiltrator's Aspect
Poison Trap has no arm time, and no longer breaks Stealth and triggers no Cooldown while you are in Stealth. All Poison Traps activate when you exit Stealth and begin Poison Trap's Cooldown. Poison Trap's Cooldown is reduced by #%.
Aspect of Ancestral Charge
Casting Charge Summons # Ancients to Charge with you, each dealing #% of normal damage. Your Summons deal #% increased damage.
Subterranean Aspect
Poison Creeper's active also casts Landslide in a circle around you. Earth Skills deal #% increased damage to Poisoned enemies.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Gore Quills
NEEDS REDESIGN Casting Blood Lance will consume Blood Orbs to also conjure lances from them. Each additional Blood Lance deals #% of normal damage and prioritizes targeting un-lanced enemies.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Wanton Rupture Aspect
All Damage Over Time durations and damage is increased by #%.
Aspect of Artful Initiative
The amount of Stun Grenades you release is increased by #%. Stun Grenades deal #% increased damage.
Aspect of Electrified Claws
Shapeshifting into a new animal form causes a Lightning Bolt to strike a Nearby enemy dealing Lightning damage. Your Lightning Bolts deal [20 - 40]% increased damage and Stun for 2 seconds.
Flash Fire Aspect
Increase the Critical Strike Damage of Pyromancy Skills by [25 - 45]%[x]. Double this bonus against Healthy targets.
Serpentine Aspect
Hydra deals [0.30 - 0.50]%[x] increased damage per Mana you had when Summoned. Casting Hydra Consumes all of your Mana.
Aspect of Sundered Ground
Every # seconds, your next Upheaval cast is guaranteed to Overpower and deals #% increased damage. Upheaval Critical Strikes against Elites reduce this timer by # second.
Virulent Aspect
When Rabies infects an enemy, reduce its Cooldown by # seconds, tripled when infecting Elite enemies. You deal #% increased damage to enemies affected by Rabies.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Aspect of Splintering Shards
Lucky Hit: Up to a #% chance when hitting or killing a Frozen enemy to create ice splinters that fires away from them dealing # Cold damage and Chilling for #%.
Aspect of Shattering Steel
Steel Grasp and Iron Maelstrom launch up to # metal shards that deal # Physical damage.
Aspect of the Flaming Rampage
Charge gains an additional Charge. Each target hit by it explodes for # Fire damage to surrounding enemies.
Ruthless Aspect
Your Jaguar Skills gain #% Critical Strike Chance and they deal #% increased damage to Injured enemies.
Aspect of the Rabid Beast
Deal #% more Poison damage. While Shapeshifted, your direct damage is converted into Poison damage.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Aspect of Wild Claws
Hitting enemies with Jaguar Skills increases the damage they take from you by #%, up to #%.
Aspect of Unyielding Hits
Casting a Gorilla Skill increases your Weapon Damage by #% of your Armor for # seconds. Maximum # bonus Weapon Damage.
Aspect of Combined Strikes
Each different Basic Skill you use increases all your damage by #% for # seconds.
Aspect of Infestation
Pestilent Swarms now also deal #% of their normal damage as Poisoning damage over # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Aspect of Binding Morass
Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.
Raider's Aspect
Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.
Reaper's Aspect
Enemies you Poison have #% Reduced Healing and your Eagle Skills gain #% increased Critical Strike Chance and #% increased damage against them.
Aspect of Compound Fracture
After Critically Striking # times with Bone Skills, your Bone Skills deal #% increased damage for # seconds.
Unrelenting Aspect
Your Knock Downs cause enemies to take #% damage from you for # seconds.
Rebounding Aspect
Gain #% increased Dodge Chance during Evade. Whenever you Evade or use a Non-Basic Mobility Skill, you gain #% Critical Strike Chance and #% Movement Speed for # seconds.
Aspect of Pestilence
Pestilent Swarms deal #% increased damage, last #% longer, and spiral outwards.
Aspect of Bristling Vengeance
Payback now echoes forward and additionally deals #% of your Thorns damage to enemies.
Insatiable Aspect
Centipede Skills deal #% increased damage, further increased to #% against Crowd Controlled enemies.
Bristleback Aspect
When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.
Tormentor's Aspect
Your Poisoning effects cause enemies to take #% of your Thorns damage per second.
Aspect of Redirected Force
Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of the Moonrise
Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Aspect of Natural Selection
While you have only 1 active Minion type, that Minion type deals #% increased damage and gains #% increased Maximum Life.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Aspect of Fierce Winds
Your Shout Skills create # Dust Devils that deal # damage to enemies along their path. Your Dust Devils are #% bigger and deal #% increased damage for each #% their size is increased.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.




