SEASON 15 · PATCH 3.2.1

Aspect Database

Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.

CODEX434current aspect records
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CODEX RECORDS

385 aspects found

Showing 97–144 · effect values vary by roll and patch

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DefensiveDruid class

Aspect of Fevered Mauling

When you hit at least 1 enemy with Maul, increase its Attack Speed by #% and you gain #% Damage Reduction for # seconds, stacking up to # times.

HelmChest ArmorPantsAmulet
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DefensiveSorcerer class

Aspect of Tenuous Survival

While you have no Defensive Skills equipped, gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveBarbarian class

Executioner's Aspect

Your Overpowers will spawn an Earthquake every # seconds that deals # Physical damage over # seconds. Your Earthquake damage is increased by #% for every # Strength you have, up to #%. Current Bonus: #%

AmuletWeaponGlovesRing
Open power record →
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DefensiveDruid class

Spirit Bond Aspect

#% of the damage you would take is redirected across your Companions. Your Companions cannot die.

HelmChest ArmorPantsAmulet
Open power record →
✦
OffensiveRogue class

Aspect of True Sight

You deal #% increased damage to enemies marked by Inner Sight. While Inner Sight is full, you gain #% increased damage.

AmuletWeaponGlovesRing
Open power record →
⌘
UtilityNecromancer class

Aspect of the Cursed Aura

A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses inflicted this way spread to surrounding targets every # seconds and last # seconds outside of the aura.

HelmChest ArmorGlovesBoots
Open power record →
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OffensiveNecromancer class

Aspect of the Great Feast

While you have active Minions, your Summons deal #% increased damage, but each Minion Drains # Essence from you per second. While you have no active Minions, you deal #% increased damage, but # Essence Drains per second.

AmuletWeaponGlovesRing
Open power record →
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MobilitySorcerer class

Aspect of Tenuous Agility

Gain #% Movement Speed. This bonus is removed for # seconds after you Cast any Defensive Skill.

BootsAmulet
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UtilitySpiritborn class

Fell Soothsayer's Aspect

When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.

HelmChest ArmorGlovesBoots
Open power record →
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OffensiveSpiritborn class

Starving Ravager's Aspect

Ravager no longer has a duration and instead drains # Vigor every second until depleted. Effects which extend Ravager instead generate Vigor.

AmuletWeaponGlovesRing
Open power record →
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MobilitySpiritborn class

Aspect of Haste

Every second while moving gain #% Bonus Movement Speed for # seconds, up to #%.

BootsAmulet
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MobilityAll class

Aspect of Nebulous Brews

Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.

BootsAmulet
Open power record →
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OffensiveRogue class

Breakneck Bandit's Aspect

Lucky Hit: Cutthroat Skills have up to a #% chance to Execute enemies. Cutthroat Skills deal #% increased damage.

AmuletWeaponGlovesRing
Open power record →
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MobilityAll class

Aspect of the Unholy Confederate

You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.

BootsAmulet
Open power record →
✦
OffensiveSpiritborn class

Aspect of Fleet Wings

Your Eagle Skill damage is increased by #% of your Movement Speed.

AmuletWeaponGlovesRing
Open power record →
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UtilitySpiritborn class

Aspect of Apprehension

Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.

HelmChest ArmorGlovesBoots
Open power record →
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MobilityNecromancer class

Aspect of Creeping Cadaver

Every # meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by #% for # seconds.

BootsAmulet
Open power record →
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OffensiveNecromancer class

Aspect of Amplified Damage

You deal #% increased damage to Cursed enemies.

AmuletWeaponGlovesRing
Open power record →
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MobilitySpiritborn class

Aspect of Sky Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for # Lightning damage when you Evade.

BootsAmulet
Open power record →
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UtilitySpiritborn class

Aspect of Soil Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveSpiritborn class

Aspect of Forest Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.

HelmChest ArmorPantsAmulet
Open power record →
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OffensiveSpiritborn class

Aspect of Plains Power

Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity's duration and increase your damage by #% per stack while you remain within.

AmuletWeaponGlovesRing
Open power record →
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UtilityRogue class

Mired Sharpshooter's Aspect

Caltrops is now also a Marksman Skill that also throws # piercing daggers over its duration, each dealing # Shadow damage and applying Vulnerable for # seconds.

HelmChest ArmorGlovesBoots
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DefensiveSpiritborn class

Aspect of Deflection

While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.

HelmChest ArmorPantsAmulet
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OffensiveSpiritborn class

Aspect of Simple Reprisal

When you cast the 3rd attack of your Basic Skills you have a #% chance to unleash Payback.

AmuletWeaponGlovesRing
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UtilitySpiritborn class

Menacing Aspect

Scourge continuously affects enemies around you for # seconds.

HelmChest ArmorGlovesBoots
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UtilitySpiritborn class

Aspect of Kinetic Suppression

Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.

HelmChest ArmorGlovesBoots
Open power record →
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UtilitySpiritborn class

Aspect of Reactive Armor

Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.

HelmChest ArmorGlovesBoots
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UtilitySpiritborn class

Aspect of Turbulence

Soar casts Vortex at its landing location and deals #% increased damage.

HelmChest ArmorGlovesBoots
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MobilitySpiritborn class

Aspect of Momentum

After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by #% for # seconds.

BootsAmulet
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UtilitySpiritborn class

Aspect of Tenacity

You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveAll class

Aspect of Endurance

Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.

HelmChest ArmorPantsAmulet
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DefensiveAll class

Aspect of Layered Wards

Your Blocked Damage Reduction is increased by #%.

HelmChest ArmorPantsAmulet
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UtilitySpiritborn class

Aspect of Potent Exchange

Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.

HelmChest ArmorGlovesBoots
Open power record →
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DefensiveSpiritborn class

Aspect of Temporal Incisions

Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.

HelmChest ArmorPantsAmulet
Open power record →
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DefensiveAll class

Aspect of the Fortress

Gain up to #% Damage Reduction based on how Injured you are.

HelmChest ArmorPantsAmulet
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MobilityAll class

Aspect of Forward Momentum

Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.

BootsAmulet
Open power record →
✦
OffensiveBarbarian class

Aspect of Herculean Spectacle

Mighty Throw deals #% increased damage and hurls another # weapons.

AmuletWeaponGlovesRing
Open power record →
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UtilitySorcerer class

Aspect of Mind's Awakening

Cast Skills grant a bonus based on their element: Pyromancy Immobilizes enemies for # |4seconds:second; Shock grants #% bonus Movement Speed for # seconds Frost grants a Barrier for #% of your Maximum Life for # seconds If you've dealt damage with each element in the last # seconds, Skills grant all bonuses regardless of their element.

HelmChest ArmorGlovesBoots
Open power record →
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UtilityRogue class

Aspect of Siphoning Strikes

Lucky Hit: Cutthroat Skills have up to a #% chance to Heal you for #% of your Maximum Life.

HelmChest ArmorGlovesBoots
Open power record →
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OffensiveRogue class

Aspect of Bitter Infection

Lucky Hit: Imbuement Skills have up to a #% chance to deal #% increased damage.

AmuletWeaponGlovesRing
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OffensiveBarbarian class

Aspect of Incendiary Fissures

Your Earthquakes deal #% increased damage and their damage is converted into Fire.

AmuletWeaponGlovesRing
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OffensiveAll class

Vehement Brawler's Aspect

Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.

AmuletWeaponGlovesRing
Open power record →
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OffensiveSpiritborn class

Aspect of Endless Talons

Your Spirit Storms Spark enemies for an additional #% of the Spirit Storm's total damage over # seconds after they leave one.

AmuletWeaponGlovesRing
Open power record →
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OffensiveDruid class

Aspect of Wolf's Rain

Casting Hurricane also spawns a smaller hurricane on your Wolves for # seconds. These hurricanes deals #% of Hurricane's damage for each active Wolf.

AmuletWeaponGlovesRing
Open power record →
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OffensiveBarbarian class

Aspect of Delayed Extinction

Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another #%. Additionally, Weapon Mastery skills gain #% bonus damage.

AmuletWeaponGlovesRing
Open power record →
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OffensiveSpiritborn class

Rip and Tear Aspect

Rushing Claw deals #% increased damage and is empowered based on how many Charges it has when you Cast it: 1: Heals #% of your Maximum Life. 2: Guaranteed to Overpower. 3: Guaranteed to Critically Strike. 4+: Strikes an additional time.

AmuletWeaponGlovesRing
Open power record →
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OffensiveAll class

Hellbent Commander Aspect

You deal #% increased Summon damage.

AmuletWeaponGlovesRing
Open power record →
Aspect provenance

Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.