Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
385 aspects found
Showing 97–144 · effect values vary by roll and patch
Aspect of Fevered Mauling
When you hit at least 1 enemy with Maul, increase its Attack Speed by #% and you gain #% Damage Reduction for # seconds, stacking up to # times.
Aspect of Tenuous Survival
While you have no Defensive Skills equipped, gain #% Damage Reduction.
Executioner's Aspect
Your Overpowers will spawn an Earthquake every # seconds that deals # Physical damage over # seconds. Your Earthquake damage is increased by #% for every # Strength you have, up to #%. Current Bonus: #%
Spirit Bond Aspect
#% of the damage you would take is redirected across your Companions. Your Companions cannot die.
Aspect of True Sight
You deal #% increased damage to enemies marked by Inner Sight. While Inner Sight is full, you gain #% increased damage.
Aspect of the Cursed Aura
A dark aura surrounds you, inflicting Decrepify and Iron Maiden on enemies who touch it. Curses inflicted this way spread to surrounding targets every # seconds and last # seconds outside of the aura.
Aspect of the Great Feast
While you have active Minions, your Summons deal #% increased damage, but each Minion Drains # Essence from you per second. While you have no active Minions, you deal #% increased damage, but # Essence Drains per second.
Aspect of Tenuous Agility
Gain #% Movement Speed. This bonus is removed for # seconds after you Cast any Defensive Skill.
Fell Soothsayer's Aspect
When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.
Starving Ravager's Aspect
Ravager no longer has a duration and instead drains # Vigor every second until depleted. Effects which extend Ravager instead generate Vigor.
Aspect of Haste
Every second while moving gain #% Bonus Movement Speed for # seconds, up to #%.
Aspect of Nebulous Brews
Healing Potions grant #% Movement Speed for # seconds. Every # meters you travel refills a Healing Potion.
Breakneck Bandit's Aspect
Lucky Hit: Cutthroat Skills have up to a #% chance to Execute enemies. Cutthroat Skills deal #% increased damage.
Aspect of the Unholy Confederate
You gain #% increased Movement Speed per active Summon. Casting a Summon Skill doubles this bonus for # seconds.
Aspect of Fleet Wings
Your Eagle Skill damage is increased by #% of your Movement Speed.
Aspect of Apprehension
Once an enemy is Slowed by at least 80%, they also become Feared for # seconds. You deal #% increased damage to Feared enemies.
Aspect of Creeping Cadaver
Every # meters traveled triggers a random equipped Corpse Skill. Consuming a Corpse increases your Movement Speed by #% for # seconds.
Aspect of Amplified Damage
You deal #% increased damage to Cursed enemies.
Aspect of Sky Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Eagle Skill in Mystic Circles empowers them to move with you and explode for # Lightning damage when you Evade.
Aspect of Soil Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Centipede Skill in Mystic Circles empowers them to periodically apply # Poisoning damage over # seconds to enemies within while extending any Crowd Controls affecting them.
Aspect of Forest Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Gorilla Skill in Mystic Circles empowers them to periodically grant you a Barrier for #% of your Maximum Life which increases your Armor by #% while active.
Aspect of Plains Power
Lucky Hit: Up to a #% chance to create a Mystic Circle for # seconds. Casting a Jaguar Skill in Mystic Circles empowers them to refresh Ferocity's duration and increase your damage by #% per stack while you remain within.
Mired Sharpshooter's Aspect
Caltrops is now also a Marksman Skill that also throws # piercing daggers over its duration, each dealing # Shadow damage and applying Vulnerable for # seconds.
Aspect of Deflection
While active, Counterattack reflects incoming Razor Wings back out again with #% increased damage. Other Small Missiles are also deflected back at enemies and deal #% of Counterattack's Base damage on impact.
Aspect of Simple Reprisal
When you cast the 3rd attack of your Basic Skills you have a #% chance to unleash Payback.
Menacing Aspect
Scourge continuously affects enemies around you for # seconds.
Aspect of Kinetic Suppression
Casting a Non-Basic Mobility Skill grants # Resolve. Casting a Defensive Skill with # stacks of Resolve increases its damage by #%.
Aspect of Reactive Armor
Gain #% Block Chance. Blocking an attack from an enemy has a #% chance to invoke a free Concussive Stomp at them.
Aspect of Turbulence
Soar casts Vortex at its landing location and deals #% increased damage.
Aspect of Momentum
After you Evade, your next Core Skill dashes to your target and increases your Movement Speed by #% for # seconds.
Aspect of Tenacity
You gain Resolve for each # Vigor you gain while at Maximum Vigor. This can overfill your Resolve by # stacks.
Aspect of Endurance
Your Resolve has a #% chance to not be lost when you are hit for each stack of Ferocity you have. Gain #% Damage Reduction.
Aspect of Layered Wards
Your Blocked Damage Reduction is increased by #%.
Aspect of Potent Exchange
Gain # Resolve when you Dodge an attack. Your Potency Skills consume # Resolve to deal #% increased damage.
Aspect of Temporal Incisions
Upon casting an Ultimate Skill, the last different Potency, Defensive, or Focus Skill you Cast prior is reset and can be Cast for free up to # times in the next # seconds.
Aspect of the Fortress
Gain up to #% Damage Reduction based on how Injured you are.
Aspect of Forward Momentum
Your Knock Back and Pull effects grant you #% Movement Speed for # seconds.
Aspect of Herculean Spectacle
Mighty Throw deals #% increased damage and hurls another # weapons.
Aspect of Mind's Awakening
Cast Skills grant a bonus based on their element: Pyromancy Immobilizes enemies for # |4seconds:second; Shock grants #% bonus Movement Speed for # seconds Frost grants a Barrier for #% of your Maximum Life for # seconds If you've dealt damage with each element in the last # seconds, Skills grant all bonuses regardless of their element.
Aspect of Siphoning Strikes
Lucky Hit: Cutthroat Skills have up to a #% chance to Heal you for #% of your Maximum Life.
Aspect of Bitter Infection
Lucky Hit: Imbuement Skills have up to a #% chance to deal #% increased damage.
Aspect of Incendiary Fissures
Your Earthquakes deal #% increased damage and their damage is converted into Fire.
Vehement Brawler's Aspect
Casting an Ultimate Skill increases your damage by #% for # seconds. Gain # additional Ultimate Skill Ranks.
Aspect of Endless Talons
Your Spirit Storms Spark enemies for an additional #% of the Spirit Storm's total damage over # seconds after they leave one.
Aspect of Wolf's Rain
Casting Hurricane also spawns a smaller hurricane on your Wolves for # seconds. These hurricanes deals #% of Hurricane's damage for each active Wolf.
Aspect of Delayed Extinction
Mighty Throw and Steel Grasp now gain multiplicative damage instead of cooldown from Cooldown Reduction and their damage is increased by another #%. Additionally, Weapon Mastery skills gain #% bonus damage.
Rip and Tear Aspect
Rushing Claw deals #% increased damage and is empowered based on how many Charges it has when you Cast it: 1: Heals #% of your Maximum Life. 2: Guaranteed to Overpower. 3: Guaranteed to Critically Strike. 4+: Strikes an additional time.
Hellbent Commander Aspect
You deal #% increased Summon damage.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.




