Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
124 aspects found
Showing 97–124 · effect values vary by roll and patch
Aspect of Retribution
Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #% increased damage to Distant enemies.
Lord of Blood's Aspect
Lucky Hit: Zealot Skills have up to a #% chance to heal you for #% of your missing Life.
Aspect of Shielding Bones
Casting a Bone Skill grants # stacks of Resolve. Gain #% increased All Resistances while you have Resolve.
Aspect of Hewed Flesh
Lucky Hit: Up to a #% chance to form a Corpse at the target's location. Your Corpse Skills deal #% increased damage.
Raw Might Aspect
Your Werebear Skill damage Stuns enemies for # seconds. Enemies can be Stunned this way every # seconds.
Overcharged Aspect
Your Storm Skill damage makes enemies Vulnerable for # seconds. You deal #% increased damage to Vulnerable enemies.
Aspect of Anger Management
While above # Primary Resource, deal #% increased damage and gain Berserking, but lose # Primary Resource Regeneration.
Aspect of Debilitating Darkness
Your Desecrated Ground deals #% increased damage and makes enemies Vulnerable.
Aspect of Interdiction
Gain #% Block Chance per Resolve stack.
Aspect of Elusive Menace
Your Dodge Chance increases by #% whenever you take damage. Successfully Dodging resets this bonus.
Aspect of the Embalmer
Consuming a Corpse has a #% chance to spawn a Blood Orb. Blood Orb Healing is increased by #%.
Aspect of Recalling Feathers
Casting a Focus Skill recalls all Nearby Storm Feathers, dealing # Lightning damage and makes enemies Vulnerable for # seconds. If you recall no Storm Feathers, spawn # around you.
Aspect of Falling Feathers
Moving with a Mobility Skill or Evade spawns Storm Feathers behind you. Storm Feathers now drop from the sky as they are spawned, each dealing # Lightning damage on impact.
Aspect of the Light's Mending
Consuming Judgement Heals #% of your Maximum Life to you and Nearby Allies.
Aspect of Excellence
Losing # Resolve grants #% increased Retribution chance for # seconds. Retribution gains #% increased Size.
Aspect of Dominance
Crowd Controlling an enemy grants # Resolve.
Aspect of the Disciple
Your Disciple skills now Weaken enemies for # seconds. You take #% reduced damage from Weakened enemies.
Aspect of Grasping Whirlwind
Whirlwind Pulls enemies to you every # seconds.
Aspect of Perpetual Stomping
Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown.
Wind Striker Aspect
Critical Strikes grant #% Movement Speed for # second, up to # seconds.
Charged Aspect
Collecting Crackling Energy increases your Movement Speed by #% for # seconds.
Weapon Master's Aspect
Weapon Mastery Skills Stun enemies for # seconds. Enemies can be Stunned this way once every # seconds. Your Weapon Mastery Skills have an additional Charge and deal #% increased damage.
Aspect of Transfusion
Lucky Hit: Blood Skills have up to a #% chance to create a Blood Orb at the target's location.
Aspect of the Void
Darkness Skills Weaken enemies for # seconds. Darkness Skills deal #% increased damage to Weakened enemies.
Coldbringer's Aspect
Every # seconds, your Skeletal Mages cast a blizzard that deals # Cold damage and continuously Chills enemies for #% over # seconds.
Necrotic Carapace Aspect
Gain #% Damage Reduction. When a Corpse is formed from your Skills or your Minions, Fortify for #% of your Maximum Life.
Shadow-Soaked Aspect
While standing in Desecrated Ground and for # seconds after leaving it you gain #% Movement Speed and are Unhindered.
Blood Getter's Aspect
Your Skeletal Priests now also empower you at #% effectiveness.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.


