Aspect Database
Find the legendary power your build needs, see exactly what it changes and which equipment slots can carry it.
144 aspects found
Showing 1–48 · effect values vary by roll and patch
Aspect of Debilitating Toxins
You gain #% Damage Reduction, and Poisoned enemies deal #% less damage to you.
Aspect of Tempering Blows
After swapping weapons # times, gain #% Damage Reduction for # seconds.
Aspect of Efficiency
Lucky Hit: Cast Basic Skills have up to a #% chance to make your next Core Skill cost no Primary Resource, stacks up to # times.
Aspect of Fortune
You gain #% Lucky Hit Chance against Elite enemies.
Vanquishing Aspect
You deal #% more damage to Incapacitated enemies.
Snap Frozen Aspect
Lucky Hit: Dealing Cold damage has up to a #% chance to grant you a Barrier for #% of your Maximum Life for # seconds, stacking up to #%.
Aspect of Crippling Darkness
Lucky Hit: Shadow damage has up to a #% chance to deal #% increased damage, Fear and Immobilize for # second.
Aspect of Reanimation
Your Summons gain increased damage while alive, up to #% after # seconds.
Tidal Aspect
Your Maximum Overpower is increased by # while you are Fortified.
Eluding Aspect
Becoming Crowd Controlled grants you Unstoppable and #% Damage Reduction for # seconds. This effect has a # second Cooldown.
Ghostwalker Aspect
While Unstoppable and for # seconds after, you gain #% increased Movement Speed and are Unhindered.
Exploiter's Aspect
You have #% increased Crowd Control Duration. While enemies are Unstoppable, you deal #% increased damage to them.
Needleflare Aspect
Thorns damage dealt has a #% chance to deal damage to all enemies around you and your Minions.
Craven Aspect
Each Nearby Hindered enemy grants you #% increased Movement Speed.
Aspect of Audacity
Gain #% Damage Reduction against Close enemies. When there are at least # Close enemies, Stun them for # seconds. Can only occur once every # seconds.
Aspect of Elemental Fate
Gain #% increased damage to a set of damage types for # seconds alternating randomly between 2 sets: Fire, Lightning, Holy, and Physical. Cold, Poison, and Shadow. Fate can favor you granting the same bonus more than once, stacking up to # times. At Maximum, it's your lucky day!
Aspect of Slaughter
You gain #% increased Movement Speed. Taking damage from Close enemies Slows you by #% for # seconds.
Aspect of the Dark Dance
Every 5 seconds, your next Core Skill costs [102 - 25] Life instead of Primary Resource. Will only occur if you have at least 60% of your Maximum Life. Skills that consume Life deal 80%[x] increased damage.
Aspect of Adaptability
Basic Skills generate # additional Primary Resource, once per Skill.
Juggernaut's Aspect
You gain #% Total Armor, but your Evade has #% increased Cooldown.
Aphotic Aspect
Shadow damage gains #% increased Lucky Hit Chance.
Ruthless Aspect
Your Jaguar Skills gain #% Critical Strike Chance and they deal #% increased damage to Injured enemies.
Aspect of Rallying Reversal
When you Crowd Control an enemy or apply any Stagger to a Boss, gain # Ferocity and #% Damage Reduction for # seconds.
Aspect of Exhilaration
Lucky Hit: Hitting an enemy has up to a #% chance to reduce your Evade Cooldown by # seconds. Each stack of Ferocity you have increases this chance by #%.
Aspect of Wild Claws
Hitting enemies with Jaguar Skills increases the damage they take from you by #%, up to #%.
Aspect of Unyielding Hits
Casting a Gorilla Skill increases your Weapon Damage by #% of your Armor for # seconds. Maximum # bonus Weapon Damage.
Aspect of Combined Strikes
Each different Basic Skill you use increases all your damage by #% for # seconds.
Aspect of Infestation
Pestilent Swarms now also deal #% of their normal damage as Poisoning damage over # seconds.
Bruiser's Aspect
Gain #% increased Armor and # Thorns per #% missing Maximum Life.
Aspect of Binding Morass
Close enemies or those you deal indirect damage to are Slowed by #% for # seconds. You deal #% increased damage to Slowed enemies.
Raider's Aspect
Gain #% Poison Resistance. Heal for #% Maximum Life when you Poison a Healthy enemy.
Reaper's Aspect
Enemies you Poison have #% Reduced Healing and your Eagle Skills gain #% increased Critical Strike Chance and #% increased damage against them.
Unrelenting Aspect
Your Knock Downs cause enemies to take #% damage from you for # seconds.
Rebounding Aspect
Gain #% increased Dodge Chance during Evade. Whenever you Evade or use a Non-Basic Mobility Skill, you gain #% Critical Strike Chance and #% Movement Speed for # seconds.
Aspect of Pestilence
Pestilent Swarms deal #% increased damage, last #% longer, and spiral outwards.
Aspect of Bristling Vengeance
Payback now echoes forward and additionally deals #% of your Thorns damage to enemies.
Insatiable Aspect
Centipede Skills deal #% increased damage, further increased to #% against Crowd Controlled enemies.
Bristleback Aspect
When you Dodge or Block an attack you trigger a #% Thorns attack against the attacker.
Tormentor's Aspect
Your Poisoning effects cause enemies to take #% of your Thorns damage per second.
Aspect of Redirected Force
Gain increased Critical Strike Damage equal to #% of your Block Chance. Blocking doubles this bonus for # seconds.
Undying Aspect
Casting a Skill Heals you for #% of your Maximum Life. Double this bonus while Injured.
Aspect of the Moonrise
Damaging an enemy with a Basic Skill grants you #% Attack Speed for # seconds, stacking up to # times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining #% Basic Skill damage and #% Movement Speed for # seconds.
Aspect of Metamorphosis
Evade transforms you into a cloud of bats, dealing # Physical damage and inflicting Vampiric Curse to enemies in your path. Evade's Cooldown is increased by # seconds.
Aspect of Accursed Touch
Lucky Hit: Up to a #% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable. Vampiric Curse's stored souls deal #% increased damage.
Wildbolt Aspect
Every # seconds, Distant enemies are Pulled In to you and take #% increased damage from you for # seconds. This effect cannot occur while you are in Stealth.
Sticker-thought Aspect
Gain # Thorns while Channeling and for 3 seconds afterwards.
Fell Soothsayer's Aspect
When you cast an Incarnate Skill enemies around you become Vulnerable for # seconds. Killing a Vulnerable enemy echoes #% of the killing blow's damage to another Nearby enemy.
Starving Ravager's Aspect
Ravager no longer has a duration and instead drains # Vigor every second until depleted. Effects which extend Ravager instead generate Vigor.
Current identity, class and category records are matched to game SNO identifiers. Effect templates may contain “#” where the in-game value changes with roll, upgrade or patch.





